Robes of the Dead
Robes of the Dead are crafted from fine cloth which has the hair of
dead creatures woven into its knit. The shadows of its folds seem impenetrably
deep and shift as though caressed with unseen hands.
Undead perceive the wearer of these robes to be
one of their own. They will not attack the wearer of these robes unless the
wearer commits a hostile act against them or if the undead are commanded to
specifically attack the wearer. Undead with an Intelligence of 4 or greater
receive a Will saving throw (DC 15 + wearer's Charisma modifier) against this
effect; on a successful save they perceive the wearer's true nature. The
wearer gains a +2 circumstance bonus to Charisma based checks against undead
who are deceived by the robes.
Should the wearer of these robes successfully
command undead to do their bidding, then any undead they command receive a
+2 profane bonus to attack rolls, damage rolls, skill checks, and saving
throws for as long as it is within 30 feet of the robe wearer.
The wearer of robes of the dead is cannot
be detected by the lifesense ability possessed by some undead. They gain a
+2 profane bonus to all saving throws made to resist energy draining attacks
such as ability damage, ability drain, or negative levels.
These robes are favored attire of highly ranking
members in certain branches of religion dedicated to Zhakrin and
Magical Aura: Strong Necromancy, Moderate Abjuration
Prerequisites: Caster level 12th;
Market Price: 19,410 gp;
Cost to Create: 9,710 gp and 776 XP;
Weight: 1 lbs.