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Robes of the Dead

Robes of the Dead are crafted from fine cloth which has the hair of dead creatures woven into its knit. The shadows of its folds seem impenetrably deep and shift as though caressed with unseen hands.
    Undead perceive the wearer of these robes to be one of their own. They will not attack the wearer of these robes unless the wearer commits a hostile act against them or if the undead are commanded to specifically attack the wearer. Undead with an Intelligence of 4 or greater receive a Will saving throw (DC 15 + wearer's Charisma modifier) against this effect; on a successful save they perceive the wearer's true nature. The wearer gains a +2 circumstance bonus to Charisma based checks against undead who are deceived by the robes.
    Should the wearer of these robes successfully command undead to do their bidding, then any undead they command receive a +2 profane bonus to attack rolls, damage rolls, skill checks, and saving throws for as long as it is within 30 feet of the robe wearer.
    The wearer of robes of the dead is cannot be detected by the lifesense ability possessed by some undead. They gain a +2 profane bonus to all saving throws made to resist energy draining attacks such as ability damage, ability drain, or negative levels.
    These robes are favored attire of highly ranking members in certain branches of religion dedicated to Zhakrin and Brakah.
Magical Aura: Strong Necromancy, Moderate Abjuration
Prerequisites: Caster level 12th;
Market Price: 19,410 gp;
Cost to Create: 9,710 gp and 776 XP;
Weight: 1 lbs.