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Elf - Galiadre

The Galiadre are a race of elves which may be used for player characters. For additional information regarding this race, read their entry in our online creature compendium. Presented here are guidelines for the play of Galiadre characters.


Galiadre, called gray elves by some, are a stoic and emotionally reserved race of elves. They are naturally analytical, observing the world as a detached scientist and with a care to not interfere in the course of nature unless vitally necessary. They are well known for their masterful craftsmanship of stone and the brilliant carvings that they are able to create from gems. They are also known as brilliant academics and painfully aloof ethnocentrics. Their long contemplative lives allow them a perspective on world events unrivaled by other races and granting them a patience. Races familiar with the Galiadre often have a saying that a Galiadre could even "drive an elf to impatience". Once involved with an activity a Galiadre can be relentlessly focused to achieving its perfection, for some Galiadre this happens to be the unlikely activity of adventuring. Galiadre prefer purity over variety, fortitude over flexibility, past over present, meditation over impulse. They take pride in finding simplicity in complex situations. Some races might say that pride is the greatest vice of the Galiadre. Whatever might be said against them, most Galiadre are dependable and honest beings.

Physical Description

The Galiadre are graceful, poised, and slender elfin beings. Most stand at, or a little less than, 5 feet tall and rarely weigh more than 100 pounds. Their skin complexion is a creamy grey and their hair is often a deep brown, subdued grey, to raven black. Their eyes are often a nutty hazel, fern green, or stormy grey color. They do not grow facial hair.
    Galiadre are said to be the most beautiful of all elfin kind. Their faces are serene, calm, and without frown or wrinkle. Their eyes sparkle like dark hued gems. In every movement there is regal peace and grace, even more so than other elves. Even a dwarf will grudgingly admit that they are "all-right lookin for one of them elfin folk, and at least they know the value of stone."
    Galiadre shun trifles of jewelery almost as much as they avoid contact with strangers. Their clothing matches the darker hues of the deep mountainous woodlands, often cunningly patterned to show traces of leaves, animals, flowing water, or tree bark styled imagery within their weave.
    For base height in inches roll 2d6+54 for males or females. For base weight in pounds roll 5d12+90 (95 to 150 lbs) for males and 5d10+80 (85 to 130 lbs) for females. There are, of course, those Galiadre who do not fall within these guidelines. However, great height, shortness, or obesity are rarities among the race. A Galiadre reaches adulthood at about 120 years of age and can live to be more than 1,100 years old. For starting age roll 4d12+120 and for max age roll 4d100+900. A Galiadre is considered middle aged at 450 years old, old at 775 years old, and venerable at 900 years old.


Galiadre consider all races other than elves to be rather unrefined. In their eyes, most races are so uneducated that they can hardly describe or remember their own history beyond even one Galiadre lifetime into the past. They consider the Lerether to be too attached to comfort and too willing to mingle with short-lived races. The Tenerthor are nearly as bad as humans and are too restless for a Galiadre's tastes, Selere are foreign and seem brutally uninspiring, the Drakher are too vicious and crude, and the Earinai at least have the will to remain aloof and legendary to the world around them. The other elfin races think of the Galiadre as somewhat elitist, a little too self-absorbed, even though they may admire the purity and beauty of the works that Galiadre produce and some individuals even go so far as to only write poetry in the Galiadre language. Generally, dwarves respect the Galiadre for their common tie to the womb of the earth and their craftsmanship; humans admire them for their physical beauty and wonder at their mystery, but find them to be unapproachably haughty; and halflings and gnomes wonder at how the Galiadre can live so long without an expression of joy or revelry in the pleasures of comfort. Galiadre are adamantly opposed to and disgusted by half-breeds, half-elves only being marginally better than revolting half-orcs. If any non-elfin race could be said to be closest to the Galiadre it would be the Haruninki, each respecting the other for their sense of disipline, honor, and appreciation of the natural world. Secretly, the Galiadre pity the Haruninki for their lack of magical gift.


Galiadre, more than any other elfin race, display a bent towards law, but it is carefully tempered by their belief in non-intervention and appreciation of the natural order of the world. Most Galiadre are either Neutral or Lawful Neutral in alignment. Their society is not perfect, though the plague of crime rears its head less often than among other races. Lawlessness and evil are weeded out with magical means, by geas or other self-correcting methods, rather than by imprisonment and violence. The most terrible of crimes are answered by magical immolation or, more commonly, banishment.

Galiadre Lands

Two Galiadre nations exist, one in the south of Irendi, called Alfheim, the other is hidden in the Arnorian Valleys of the north and is called Schaelenray. Separated Galiadre communities in the Crescent Mountains and in the Parnor Woodlands, west of the United Kingdoms. Most Galiadre dwell in and around great civil centers of art of beauty. These centers are known for their beautiful towers and spires, connected by impossibly delicate bridges of stone high above the ground. These buildings are made from sung stone and take a great amount of time to fashion. The largest population centers rarely exceed 5,000 inhabitants but in the surrounding hundreds of square miles many times more Galiadre often dwell in smaller communities. Galiadre lands are plentiful with wildlife, which the Galiadre sparingly hunt and guard from poachers with dedication. Families provide for themselves through gardening and hunting as necessary. Though the Galiadre call the earth their kin, they do not typically dwell beneath the surface. Some strongholds are the exception to this rule, but most Galiadre prefer to listen to the wind in the trees and feel the weather of the surface upon their skin.
    Galiadre encountered in foreign lands are typically emissaries, explorers, wizards, minstrels, questers, or adventurers. Most Galiadre spend their entire lives near the community of their birth.


Galiadre worship art, craft, and the spirit of nature before the gods. They acknowledge the existance of gods as powerful beings who work their will through many of the other races, but most Galiadre are put off by the idea of serving a non-Galiadre, no matter how powerful the being might be. Nevertheless, there are sub-cultures among the Galiadre that worship Illustree (Iarine, the Earth Mother), Shistar (Emmanael, the Secret of Enlightenment), Arden (Vornamen, the Eternal Font) and even Brakah (Scaeinrein, the Foundation and End).


The Galiadre elves speak Nalaoni, a low and murmuring tongue. It is a steady language of soft intonation and gentle inflection. It is a poetic language of flowing syllables, steady measure, and with little variation in enunciation. One idea flows into the next in a way that suggests some deep relationship between all things both spoken and not spoken of. The vocabulary and design of the language is not difficult to learn, but the philosophy, sensation, and poetic craft that distinguishes a native of the language takes many decades to develop.
    Despite the distance between the areas where Nalaoni is spoken, the language is much the same. Most foreigners would not be able to tell the difference in accent, though it is obvious to a Galiadre.


As with the Lerether, the Galiadre choose a new name for themselves usually around the same time that they become adults. This new name is often derived from some virtue or skill that the Galiadre holds dear and often also bears some legacy of their parents name. Most other Galiadre cease to address the new adult by their child-name, though close friends may playfully still refer to it. Galiadre retain their single name through-out their lives. Masculine names tend to end in consonants and feminine names tend to end in vowel sounds. The "sh" sound is almost exclusively feminine in use.
    Common male names include: Adalmar, Aedrenimar, Afairian, Amarwaen, Arwaen, Cawanan, Coran, Emeram, Hademar, Hadewaen, Leander, Maerinwyn, Methondeos, Oberon, Oraegeon, Saerphin, Saerphinus, Taoiyn, Telaeil, Telermon, and Valaraos.
    Common female names include: Aaliyah, Ashilina, Aenilu, Alisea, Chanya, Ciansa, Eireeni, Emerae, Haedi, Layane, Leilani, Lenelorae, Osesra, Rabea, Rilana, Rylianae, Seraphia, and Scaesci.


Though it is rare for a Galiadre to choose adventuring as a profession, those which do are often successful and devote a great amount of time and energy to perfecting their adventurer talents and skills. The accumulation of wealth is not what drives most Galiadre to adventure. Most find the acquisition of knowledge, secrets, and magical oddities to be of far greater incentive. An opportunity to learn something of the worlds forgotten past and bring it back to living minds of the present is seen by many Galiadre scholars as granting immortality to the actions of those who dwelt in the past. As long lived as the Galiadre are, they place great value on the knowledge that a mind acquires over the course of a lifetime and the loss of such knowledge is tragic to them. Most Galiadre are wizards, though some find the aestheticism and simplicity of the monk profession to be more to their liking. While most Galiadre consider fighting to be a savage act, those who pursue the martial arts of the fighter or ranger do so with typical Galiadre single-mindedness. Galiadre sorcerers are not uncommon, nor are druids. Rogues, bards, and barbarians are rarely the choice of a Galiadre as they represent a wildness that most find unappealing. Even less likely are Galiadre clerics due to their aversion to following deities, but as presented above, there are indeed some Galiadre priests in the world.

Galiadre Racial Traits

  • +2 Dexterity, +2 Intelligence, +1 Wisdom, -2 Strength, -2 Constitution: Galiadre share the same graceful frailty that many other elves possess. They also tend to raise their children in a somewhat sedentary lifestyle that emphasizes education before physical prowess.
  • Medium: As Medium creatures, Galiadre have no special bonuses or penalties due to their size.
  • Galiadre base land speed is 30 feet.
  • Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment and illusion spells or effects.
  • Low-Light Vision: A Galiadre can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions or poor illumination. He retains the ability to distinguish color and detail under these conditions.
  • +1 racial bonus to all poison saving throws. Galiadre are practiced in meditative bodily attunement and possess a naturally slow metabolism.
  • +2 racial bonus on Listen, Search, and Spot checks. A Galiadre who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. A Galiadre's senses are so keen that he practically has a sixth sense about hidden portals.
  • +2 racial bonus on Craft (Stonework) checks. Galiadre share a natural affinity for the earth.
  • Weapon Proficiency: Galiadre receive the Martial Weapon Proficiency feat for the longbow (including composite longbow) and the shortbow (including the composite shortbow). Galiadre, as with other elven races, esteem the art of archery.
  • Shape Stone (Sp): Once per day a Galiadre can use this ability by concentrating for a full round and using this ability in the following round. The power works just like the spell stone shape except that the Galiadre can affect no more than 5 cubic feet of stone. The Galiadre must touch the stone and vocalize a low humming song to shape it. Magical and attended items receive a Fortitude saving throw against this spell-like effect.
  • Favored Class: Wizard. A multiclass Galiadre's wizard class does not count when determining whether he takes an experience point penalty for multiclassing (see XP for Multiclass Characters, page 60 PHB). Wizardry comes naturally to Galiadre.