Destruction Domain

Source: Player's Handbook
Deities: Azhull, Daer-Koch.
Granted Power: You gain the smite power, the supernatural ability to make a single melee attack with a +4 attack bonus and a damage bonus equal to your cleric level (if you hit). You must declare the smite before making the attack. It is usable once per day.

Destruction Domain Spells
  1  Inflict Light Wounds. touch, 1d8 +1/level damage (max +5).PHB
  2  Shatter. Sonic vibration damages objects or crystalline creatures.PHB
  3  Contagion. Infects subject with chosen disease.PHB
  4  Inflict Critical Wounds. Touch attack, 4d8 +1/level damage (max +20).PHB
  5  Circle of Doom. Deals 1d8 +1/level damage in all directions.PHB
  6  Harm. Subject loses all but 1d4 hp.PHB
  7  Disintegrate. Makes one creature or object vanish.PHB
  8  Earthquake. Intense tremor shakes 5-ft./level radius.PHB
  9  Implosion. Kills one creature/round.PHB