Source: Player's Handbook
Deities: Azhull, Brakah, Hiteh, Zhakrin.
Granted Power: You cast evil spells at +1 caster level.
Evil Domain Spells
1 Protection from Good. +2 AC and saves, counter mind control, hedge out elementals and outsiders.PHB 2 Desecrate. Fills area with negative energy, makes undead stronger.PHB 3 Magic Circle against Good. As protection from good spell, but 10-ft. radius and 10 min./level.PHB 4 Unholy Blight. Damages and sickens good creatures.PHB 5 Dispel Good. +4 bonus against attacks.PHB 6 Create Undead. Ghouls, shadows, ghasts, wights, or wraiths.PHB 7 Blasphemy. Kills, paralyzes, weakens, or dazes nonevil creatures.PHB 8 Unholy Aura. +4 AC, +4 resistance, and SR 25 against good spells.PHB 9 Summon Monster IX. Calls outsider to fight for you.PHB