Source: Deities and Demigods
Granted Power: You have the spell-like ability to inspire allies, giving them a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. Allies must be able to hear you speak for 1 round. Using this ability is a standard action. It lasts a number of rounds equal to your Charisma bonus and can be used once per day.
Nobility Domain Spells
1 Divine Favor. You gain attack, damage bonus, +1/three levels.PHB 2 Enthrall. Captivates all within 100 ft. + 10 ft./level.PHB 3 Magic Vestment. Armor or shield gains +1 enhancement/three levels.PHB 4 Discern Lies. Reveals deliberate falsehoods.PHB 5 Greater Command. As command, but affects one subject/level.PHB 6 Geas/Quest. As lesser gaes, plus it affects any creature.PHB 7 Repulsion. Creatures can't approach you.PHB 8 Demand. As sending, plus you can send suggestion.PHB 9 Storm of Vengeance. Storm rains acid, lightning, and hail.PHB