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These +2 magical javelins are not made for jousting, but rather are for throwing like a javelin. A forcelance is composed of magical force energy, has a range increment of 30 feet and deals 3d6+2 points of electrical damage on a successful hit. The javelin reappears in its wielders hand at the beginning of their next turn. Once per day, on a critical hit, the creature struck must make a Fortitude save (DC 19) or be disintegrated.
    Because of its magical nature, forcelances are weightless and constantly crackle with arcs of electricity when wielded. It is said that only Storm Giants know the secrets for making a forcelance.
Caster Level: 11th;
Prerequisites: Craft Magic Arms and Armor, Telekinesis, Disintegrate, Greater Magic Weapon;
Market Price: 50,000gp;
Weight: -