Good Domain
Source: Player's Handbook
Deities: Acerak, Arden, Chishleen, Dauwan Dal-daul, Genhaedi, Illustree, Lathidus.
Granted Power: You cast good spells at +1 caster level.
Good Domain Spells 1 Protection from Evil. +2 AC and saves, counter mind control, hedge out elementals and outsiders.PHB 2 Aid. +1 attack, +1 on saves against fear, 1d8 temporary hit points.PHB 3 Magic Circle against Evil. As protection from evil spell, but 10-ft. radius and 10 min./level.PHB 4 Holy Smite. Damages and blinds evil creatures.PHB 5 Dispel Evil. +4 bonus against attacks.PHB 6 Blade Barrier. Blades encircling you deal 1d6 damage/level.PHB 7 Holy Word. Kills, paralyzes, weakens, or dazes nongood subjects.PHB 8 Holy Aura. +4 AC, +4 resistance, and SR 25 against evil spells.PHB 9 Summon Monster IX. Calls outsider to fight for you.PHB