Judgement Domain
Source: Divine and the Defeated, Relics & Rituals II
Deities: Lathidus, Zhakrin.
Granted Power: Sense Motive is a class skill for you. In addition, you may make a true strike (as the spell) once per day against anyone who has wounded you within 24 hours. Invoking the true strike effect is a free action, although you must declare it before you make your attack roll. This power counts as a spell-like ability.
Judgement Domain Spells 1 Prevarication's Bounty. Causes the tongue of the victim to swell when the victim lies.R&R 2 Hedrada's Balance. Protects willing recipient from emotional biases.R&R 3 Searing Light. Ray deals 1d8/two levels, more against undead.PHB 4 Discern Lies. Reveals deliberate falsehoods.PHB 5 True Seeing. See all things as they really are.PHB 6 Divine Talion. Enemies attacks are revisited upon them.D&tD 7 Forcecage. Cube of force imprisons all inside.PHB 8 Mind Blank. Subject is immune to mental/emotional magic and scrying.PHB 9 Imprisonment. Entombs subject beneath the earth.PHB