Judgement Domain

Source: Divine and the Defeated, Relics & Rituals II
Deities: Lathidus, Zhakrin.
Granted Power: Sense Motive is a class skill for you. In addition, you may make a true strike (as the spell) once per day against anyone who has wounded you within 24 hours. Invoking the true strike effect is a free action, although you must declare it before you make your attack roll. This power counts as a spell-like ability.

Judgement Domain Spells
  1  Prevarication's Bounty. Causes the tongue of the victim to swell when the victim lies.R&R
  2  Hedrada's Balance. Protects willing recipient from emotional biases.R&R
  3  Searing Light. Ray deals 1d8/two levels, more against undead.PHB
  4  Discern Lies. Reveals deliberate falsehoods.PHB
  5  True Seeing. See all things as they really are.PHB
  6  Divine Talion. Enemies attacks are revisited upon them.D&tD
  7  Forcecage. Cube of force imprisons all inside.PHB
  8  Mind Blank. Subject is immune to mental/emotional magic and scrying.PHB
  9  Imprisonment. Entombs subject beneath the earth.PHB