Enchantment (Compulsion)  [Mind-Affecting]
Level: Clr 2, Sor/Wiz 2
Components: V, S
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target/Area/Effect: 1 creature/3 levels
Duration: 1 day/level
Saving Throw: Will negates
Spell Resistance: Yes
You bestow a curse upon one or more target creatures. Creatures that fail to save are unable to sleep and eventually suffer from sleep deprivation. After one 24 hour period the victim of this spell becomes fatigued and suffers a penalty of -2 to Strength and Dexterity. After a further 24 hours the victim becomes exhausted. Exhausted creatures move at half normal speed and suffer a penalty of -6 to Strength and Dexterity and must make a Fortitude check (DC 11) or suffer 1d6 points of subdual damage. For each 24 hour period thereafter, or at anytime that the target creature attempts a strenuous task, he must make another Fortitude check (DC 11 +1 per previous check made) or suffer another 1d6 points of subdual damage.