Steal Flesh
Necromancy
Level: Clr 2, Sor/Wiz 2
Components: V, S, M
Casting Time: 1 action
Range: Touch
Target/Area/Effect: You and one corpse
Duration: 1 hour/level
Saving Throw: Fortitude negates
Spell Resistance: Yes
You take flesh from a corpse and use it to temporarily heal your wounds or disguise your appearance. You are able to temporarily heal 1d8 +1/level points of damage to one creature of your choosing by filling that creatures wounds with the stolen flesh. This flesh falls away after 1 hour per caster level, causing all healing done by the flesh to disappear. You can choose whether the stolen flesh conforms to the appearance of the creature it is applied to, or if it remains as taken from its source. You can use this spell to take defining traits from a creatures face or other parts of its body to disguise another beings appearance, granting a +1/level circumstance bonus (max +10) to disguise skill checks.
    Material Component: Flesh from the corpse of one creature. If a specific trait of the dead creature is desired for purposes of disguise then specific parts of that creatures flesh may be required.