Chill
Conjuration (Creation)  {Chagode, Terra, Tapas, Aerea}
Level: Drd 0, Sor/Wiz 0, Ice 0
Components: V, S
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target/Area/Effect: 1 creature
Duration: 4 rounds (see text)
Saving Throw: Fortitude negates
Spell Resistance: Yes
You cause a chill air to surround the target creature, causing a -1 penalty the target creatures next save against cold based magic or a +1 bonus to their next save against heat based magic. The effect expires once the creature has been subjected to a heat or cold based attack, or after four rounds.