Luchard's Somnolent Interaction
Enchantment (Compulsion) [Mind-Affecting]
Level: Clr 3, Sor/Wiz 3
Components: V, S, F
Casting Time: 1 action
Target/Area/Effect: You and 1 creature
Duration: 10 minutes/level (D)
Saving Throw: Will negates
Spell Resistance: Yes
Cast this spell while touching a sleeping creature. If the creature fails a Will check you are then able to enter into the creatures dreams and experience them as your own. You may exert influence over the content of the dream with a successful Charisma check. The difficulty of this check is DC 10 for minor changes (such as the color or texture of your personal being), DC 15 (changing the color or texture of something other than yourself, or minor personality traits of the dream), DC 20 (change the theme of the dream, radically change your form, change the dreams physics - such as allowing flight), or DC 25 (alien physics, radical alteration of others appearance, complete control over the theme). If you make changes to someone's dream on the scale of DC 20 or DC 25 then you must make a Will save against your own spell or come to believe that the dream is actually yours, thus losing control of events that occur in the dream. If the creature that you make contact with is not dreaming then the DC for changing aspects of the dream is lowered by 5. Dreams that you create or influence are vivid and memorable.
While you are in a creatures dreams you are not aware of what is happening in the real world about you. If your body takes any damage you must make a Concentration check (DC 10 + damage suffered) or the spell immediately ends. You may choose to end the spell at any time and are aware if you have suffered harm in the real world.
Focus: Two crystals tied to each other with a silver thread. Hold this component in one hand while you control this spell.