Forums    Newsletter    Guestbook    About    Search    Updates      
         Copyright © Randy Bowers. All rights reserved.


 

Monstrous Master Index

Find
having words in sorted by

a  b  c  d  e  f  g  h  i  j  k  l  m  n  o  p  q  r  s  t  u  v  w  x  y  z  



Gnoll

Medium Humanoid (Gnoll)
  
Source(s):3.5E Monster Manual 1, Monster Manual 4, 3E Monster Manual 1, Monstrous Compendium Volume 1, d20 Modern, 1E Monster Manual 1, Basic Boxed Set, Rules Cyclopedia, Classic D&D Game, Monstrous Manual, Introduction to AD&D, Warcraft Manual of Monsters
Alignment:Usually Chaotic Evil
Climate/Terrain:Warm Plains
Organization:Solitary, pair, hunting party (2-5 and 1-2 hyenas), band (10-100 plus 50% noncombatants plus 1 3rd level sergeant per 20 adults and 1 leader of 4th-6th level and 5-8 hyenas), or tribe (20-200 plus 1 3rd level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level, and 7-12 hyenas; underground lairs also have 1-3 trolls)
Rarity:Uncommon
Challenge Rating: 1
Experience Value:35
See Also:Demon Prince, Yeenoghu; Dread Ghast Gnoll; Gnoll, Assassin; Gnoll, Brute; Gnoll, Flind; Gnoll, Poacher; Gnoll, Warden

The evil humanoids wander in loose tribes. Each stands 7 and one-half feet tall and has greenish gray skin, a furry body, and a head like a hyena. Note: Monster Manual 4 features several gnoll archetypes with class levels added to the base creature, including: slaver takers, clerics of Yeenoghu, and the half-fiend gnoll warlock.


Find having words in sorted by

a  b  c  d  e  f  g  h  i  j  k  l  m  n  o  p  q  r  s  t  u  v  w  x  y  z  

references