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Monstrous Master Index
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Elemental Weird, Water
Large Elemental (Water)
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Source(s): | 3E Monster Manual 2, Monstrous Compendium Volume 2, 1E Monster Manual 1, Monstrous Manual, Rahasia (RPGA1), Journey to the Rock (B8), Rahasia (B7), Dragon#347 (ecology of), Creature Catalogue (AC9), In Search of Adventure (B1-9) |
Also Known As: | Water Kin | Alignment: | Usually True Neutral | Climate/Terrain: | Any Land or Underground | Rarity: | Very Rare | Challenge Rating: |
12 |
Experience Value: | 420 | See Also: | Elemental Weird, Air; Elemental Weird, Earth; Elemental Weird, Fire; Elemental Weird, Ice; Elemental Weird, Lesser; Elemental Weird, Snow |
Cryptic beings of elemental force who are powerful in the art of divination. They are oracles and soothsayers that dwell in remote and hidden locations on the Material Plane. Water weirds are soothsayers that bring words of healing to the wounded. They offer curative knowledge for suffering lands and new options for people who seek a better way. |
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