Law Domain
Source: Player's Handbook
Deities: Daer-Koch, Genhaedi, Lathidus, Zhakrin.
Granted Power: You cast law spells at +1 caster level.
Law Domain Spells 1 Protection from Chaos. +2 AC and saves, counter mind control, hedge out elementals and outsiders.PHB 2 Calm Emotions. Calms 1d6 subjects/level, negating emotion effects.PHB 3 Magic Circle against Chaos. As protection from chaos spell, but 10-ft. radius and 10 min./level.PHB 4 Order's Wrath. Damages and dazes chaotic creatures.PHB 5 Dispel Chaos. +4 bonus against attacks.PHB 6 Hold Monster. As hold person, but any creature.PHB 7 Dictum. Kills, paralyzes, weakens, or dazes nonlawful subjects.PHB 8 Shield of Law. +4 AC, +4 resistance, and SR 25 against chaotic spells.PHB 9 Summon Nature's Ally IX. Calls creature to fight.PHB